
- Pelican Bro is a bit janky. It has been immensely nerfed when compared to the site version, though.

- Basilisk is a bit janky. It may clip through walls.

- Sprite tiles in the upper area of the screen might get deleted while a message box is open;
   - This is due the sprite status bar, installed by the UberASM Retry;
     - The issue is fixed afterwards, once the message box is closed;

- The throw blocks in the secret lifefarm room might be hard to grab, depending in how many sprites are on screen;

- Snowbarrage's secret secret room shows garbled tiles. It's intentional! Although they are mostly visible on Mesen 2, instead of SNES9X, oddly enough. 
  - (Not an issue per se, tbh);

- While I didn't experience it while testing, N450 and Big Brawler said that overworld indicator of a few levels
  wouldn't register that a moon has been collected sometimes;
	 - The moons are still saved to the sram, so they are collected;
	   - I'm not sure if this is a bug due to an older SNES9X version or if it's the patch itself;
  
Probably there are more issues, but they are quite minor and irrelevant to be listed here. lol.